Help: This command lists all of the commands available in the ioscli. If you pass a specific command into it, such as help updateios, you can see the specific flags and syntax for that command. Cfgdev: This command is the equivalent of the cfgmgr command and detects new physical and logical devices added to the VIO server. There are so many ways we can build Vue.js apps and ship for production. One way is to create the Vue app with NodeJS or Java, and another way is to develop and serve that static content with the.
- Node Js Slot Machine Command Pastebin
- Node Js Slot Machine Command Linux
- Node Js Install
- Node Js Slot Machine Commands
- summon falling_block ~ ~1 ~ {Block:stone,Time:1,Passengers:[{id:falling_block,Block:redstone_block,Time:1,Passengers:[{id:falling_block,Block:activator_rail,Time:1,Passengers:[{id:commandblock_minecart,Command:gamerule commandBlockOutput false},{id:commandblock_minecart,Command:fill ~2 ~-3 ~-2 ~18 ~1 ~2 stained_hardened_clay 14 hollow},{id:commandblock_minecart,Command:fill ~2 ~-2 ~-2 ~18 ~ ~2 stained_glass 5 0 stained_hardened_clay},{id:commandblock_minecart,Command:/scoreboard objectives add MoveDown dummy},{id:commandblock_minecart,Command:/scoreboard objectives add random dummy},{id:commandblock_minecart,Command:/scoreboard objectives add stoptimer dummy},{id:commandblock_minecart,Command:/scoreboard objectives add Score dummy},{id:commandblock_minecart,Command:/scoreboard objectives add konst dummy},{id:commandblock_minecart,Command:setblock ~1 ~-2 ~ wall_sign 4 0 {Text1:'{'text':'Slot Machine','color':'dark_blue','clickEvent':{'action':'run_command','value':'/tellraw @a [',{'text':'◜---------------◯----------------◝n┇ ','color':'green'},{'text':' '},{'text':'Slot Machine ','color':'yellow'},{'text':' '},{'text':' ┇n┇ ','color':'green'},{'text':' by '},{'text':' ┇n┇ ','color':'green'},{'text':' MT_Redstone ','color':'red'},{'text':' ┇n◯ ◯n┇ ','color':'green'},{'text':' ','color':'dark_red'},{'text':'Channel','color':'red','clickEvent':{'action':'open_url','value':'http://mtredstone.ml'},'hoverEvent':{'action':'show_text','value':[',{'text':'▶','color':'red'},{'text':'Click Here'},{'text':'▶','color':'red'}]}},{'text':' ','color':'red'},{'text':' ','color':'dark_red'},{'text':' ┇n┇ ','color':'green'},{'text':'Twitter ','color':'aqua','clickEvent':{'action':'open_url','value':'http://mtredstone.ml/twitter'},'hoverEvent':{'action':'show_text','value':[',{'text':'✈','color':'aqua'},{'text':'Click Here'},{'text':'✈','color':'aqua'}]}},{'text':' ','color':'aqua'},{'text':' ┇','color':'green'},{'text':'n'},{'text':'┇ ┇n◟----------------◯---------------◞','color':'green'},{'text':'n '}]'},'bold':true}',Text2:'{'text':'by ','color':'aqua','bold':true}',Text3:'{'text':'MT_Redstone','color':'dark_red','bold':true}',Text4:'{'text':'}'}},{id:commandblock_minecart,Command:setblock ~1 ~-1 ~ wall_sign 4 0 {Text1:'{'text':'Click','color':'red'}',Text2:'{'text':'to','color':'red'}',Text3:'{'text':'Destroy','color':'red'}',Text4:'{'text':'the Machine','color':'red','clickEvent':{'action':'run_command','value':'fill ~ ~-2 ~-2 ~17 ~2 ~2 air'}}'}},{id:commandblock_minecart,Command:fill ~3 ~-2 ~-1 ~17 ~ ~1 chain_command_block 5},{id:commandblock_minecart,Command:setblock ~3 ~ ~ chain_command_block 3},{id:commandblock_minecart,Command:fill ~17 ~ ~ ~4 ~ ~ chain_command_block 4},{id:commandblock_minecart,Command:setblock ~17 ~ ~-1 chain_command_block 3},{id:commandblock_minecart,Command:setblock ~3 ~-1 ~-1 chain_command_block 1},{id:commandblock_minecart,Command:fill ~17 ~-1 ~-1 ~4 ~-1 ~-1 chain_command_block 4},{id:commandblock_minecart,Command:setblock ~17 ~-1 ~ chain_command_block 2},{id:commandblock_minecart,Command:setblock ~3 ~-1 ~1 chain_command_block 2},{id:commandblock_minecart,Command:fill ~17 ~-1 ~1 ~4 ~-1 ~1 chain_command_block 4},{id:commandblock_minecart,Command:setblock ~17 ~-2 ~1 chain_command_block 1},{id:commandblock_minecart,Command:setblock ~3 ~-2 ~ chain_command_block 3},{id:commandblock_minecart,Command:fill ~13 ~-2 ~ ~4 ~-2 ~ chain_command_block 4},{id:commandblock_minecart,Command:fill ~15 ~-2 ~ ~14 ~-2 ~ chain_command_block 12},{id:commandblock_minecart,Command:fill ~17 ~-2 ~ ~16 ~-2 ~ chain_command_block 4},{id:commandblock_minecart,Command:setblock ~17 ~-2 ~-1 chain_command_block 11},{id:commandblock_minecart,Command:fill ~14 ~-2 ~-1 ~16 ~-2 ~-1 chain_command_block 13},{id:commandblock_minecart,Command:fill ~11 ~-2 ~-1 ~12 ~-2 ~-1 chain_command_block 13},{id:commandblock_minecart,Command:fill ~8 ~-2 ~-1 ~9 ~-2 ~-1 chain_command_block 13},{id:commandblock_minecart,Command:setblock ~3 ~-2 ~-1 repeating_command_block 5},{id:commandblock_minecart,Command:blockdata ~5 ~ ~1 {auto:1,Command:'/execute @e[tag=Slots,score_random_min=7,score_random=7] ~ ~ ~ detect ~ ~2 ~ stone_slab -1 entitydata @e[c=1,tag=Slots] {ArmorItems:[{},{},{},{id:'barrier',Count:1b}]}'}},{id:commandblock_minecart,Command:blockdata ~4 ~ ~1 {auto:1,Command:'/execute @e[tag=Slots,score_random_min=6,score_random=6] ~ ~ ~ detect ~ ~2 ~ stone_slab -1 entitydata @e[c=1,tag=Slots] {ArmorItems:[{},{},{},{id:'lapis_block',Count:1b}]}'}},{id:commandblock_minecart,Command:blockdata ~3 ~ ~1 {auto:1,Command:'/execute @e[tag=Slots,score_random_min=5,score_random=5] ~ ~ ~ detect ~ ~2 ~ stone_slab -1 entitydata @e[c=1,tag=Slots] {ArmorItems:[{},{},{},{id:'redstone_block',Count:1b}]}'}},{id:commandblock_minecart,Command:blockdata ~3 ~ ~ {auto:1,Command:'/execute @e[tag=Slots,score_random_min=4,score_random=4] ~ ~ ~ detect ~ ~2 ~ stone_slab -1 entitydata @e[c=1,tag=Slots] {ArmorItems:[{},{},{},{id:'iron_block',Count:1b}]}'}},{id:commandblock_minecart,Command:blockdata ~4 ~ ~ {auto:1,Command:'/execute @e[tag=Slots,score_random_min=3,score_random=3] ~ ~ ~ detect ~ ~2 ~ stone_slab -1 entitydata @e[c=1,tag=Slots] {ArmorItems:[{},{},{},{id:'gold_block',Count:1b}]}'}},{id:commandblock_minecart,Command:blockdata ~5 ~ ~ {auto:1,Command:'/execute @e[tag=Slots,score_random_min=2,score_random=2] ~ ~ ~ detect ~ ~2 ~ stone_slab -1 entitydata @e[c=1,tag=Slots] {ArmorItems:[{},{},{},{id:'emerald_block',Count:1b}]}'}},{id:commandblock_minecart,Command:blockdata ~6 ~ ~ {auto:1,Command:'/execute @e[tag=Slots,score_random_min=1,score_random=1] ~ ~ ~ detect ~ ~2 ~ stone_slab -1 entitydata @e[c=1,tag=Slots] {ArmorItems:[{},{},{},{id:'diamond_block',Count:1b}]}'}},{id:commandblock_minecart,Command:blockdata ~7 ~ ~ {auto:1,Command:/scoreboard players set @r[tag=Slots,type=armor_stand] random 2}},{id:commandblock_minecart,Command:blockdata ~8 ~ ~ {auto:1,Command:/scoreboard players set @r[tag=Slots,type=armor_stand] random 3}},{id:commandblock_minecart,Command:blockdata ~9 ~ ~ {auto:1,Command:/scoreboard players set @r[tag=Slots,type=armor_stand] random 1}},{id:commandblock_minecart,Command:blockdata ~10 ~ ~ {auto:1,Command:/scoreboard players set @r[tag=Slots,type=armor_stand] random 4}},{id:commandblock_minecart,Command:blockdata ~11 ~ ~ {auto:1,Command:/scoreboard players set @r[tag=Slots,type=armor_stand] random 5}},{id:commandblock_minecart,Command:blockdata ~12 ~ ~ {auto:1,Command:/scoreboard players set @r[tag=Slots,type=armor_stand] random 6}},{id:commandblock_minecart,Command:blockdata ~13 ~ ~ {auto:1,Command:/scoreboard players set @r[tag=Slots,type=armor_stand] random 7}},{id:commandblock_minecart,Command:blockdata ~14 ~ ~ {auto:1,Command:kill @e[tag=Coins,score_Score=0]}},{id:commandblock_minecart,Command:blockdata ~15 ~ ~ {auto:1,Command:'execute @e[tag=Coins,score_Score_min=1] ~ ~ ~ /summon item ~ ~3 ~ {CustomName:'Coin',CustomNameVisible:1,Tags:['CI'],Item:{id:double_plant,Count:1b,tag:{HideFlags:63,display:{Name:'Coin',Lore:[Used in Slot Machines]}}},Motion:[0:0.0d,1:1.0d,2:-0.1d]}'}},{id:commandblock_minecart,Command:blockdata ~16 ~ ~ {auto:1,Command:/scoreboard players remove @e[tag=Coins,score_Score_min=1] Score 10}},{id:commandblock_minecart,Command:blockdata ~17 ~ ~ {auto:1,Command:'execute @e[tag=Coins] ~ ~ ~ summon armor_stand ~ ~ ~ {Tags:['Reset'],Invisible:1b,NoGravity:1b}'}},{id:commandblock_minecart,Command:blockdata ~17 ~ ~-1 {auto:1,Command:execute @e[tag=Coins] ~ ~ ~ fill ~-1 ~ ~ ~1 ~ ~ glass}},{id:commandblock_minecart,Command:blockdata ~16 ~ ~-1 {auto:1,Command:execute @e[tag=Coins] ~ ~ ~ scoreboard players reset @e[name=Machine] Score}},{id:commandblock_minecart,Command:blockdata ~15 ~ ~-1 {auto:1,Command:execute @e[tag=Coins] ~ ~ ~ /scoreboard players operation @e[c=1,tag=Coins] Score = @e[name=Machine,c=1,score_Score_min=1] Score}},{id:commandblock_minecart,Command:blockdata ~14 ~ ~-1 {auto:1,Command:'execute @e[name=Machine,score_Score_min=1,tag=Win] ~ ~ ~ /summon area_effect_cloud ~ ~ ~ {Tags:['Coins'],Particle:mobSpell,ReapplicationDelay:0,Radius:0f,RadiusPerTick:0f,WaitTime:100}'}},{id:commandblock_minecart,Command:blockdata ~13 ~ ~-1 {auto:1,Command:execute @e[name=Machine,score_Score_min=40,score_Score=40] ~ ~ ~ fill ~-1 ~ ~ ~1 ~ ~ glass}},{id:commandblock_minecart,Command:blockdata ~12 ~ ~-1 {auto:1,Command:execute @e[tag=IRL,score_stoptimer_min=1] ~ ~ ~-1 /spreadplayers ~ ~ 1 2 false @e[name=IRLI,tag=!OG]}},{id:commandblock_minecart,Command:blockdata ~11 ~ ~-1 {auto:1,Command:kill @e[tag=IRL,score_stoptimer=0]}},{id:commandblock_minecart,Command:blockdata ~10 ~ ~-1 {auto:1,Command:'execute @e[tag=IRL,score_stoptimer_min=1] ~ ~ ~ summon Item ~ ~2.5 ~ {Motion:[0.0,1.0,-0.15],Item:{id:'minecraft:iron_ingot',Count:1},CustomName:'IRLI',Passengers:[{id:'Item',Item:{id:'minecraft:redstone',Count:1b}},{id:'Item',Item:{id:'minecraft:dye',Damage:4s,Count:1b}}]}'}},{id:commandblock_minecart,Command:blockdata ~9 ~ ~-1 {auto:1,Command:execute @e[name=Machine,score_Score_min=40,score_Score=40] ~ ~ ~ scoreboard players set @e[tag=IRL,c=1] stoptimer 20}},{id:commandblock_minecart,Command:blockdata ~8 ~ ~-1 {auto:1,Command:'execute @e[name=Machine,score_Score_min=40,score_Score=40] ~ ~ ~ summon area_effect_cloud ~ ~ ~ {Tags:['IRL'],ReapplicationDelay:0,Radius:0f,RadiusPerTick:0f,WaitTime:100}'}},{id:commandblock_minecart,Command:blockdata ~7 ~ ~-1 {auto:1,Command:execute @e[name=Machine,score_Score_min=50,score_Score=50] ~ ~ ~ fill ~-1 ~ ~ ~1 ~ ~ glass}},{id:commandblock_minecart,Command:blockdata ~6 ~ ~-1 {auto:1,Command:execute @e[tag=GE,score_stoptimer_min=1] ~ ~ ~-1 /spreadplayers ~ ~ 1 2 false @e[name=GEI,tag=!OG]}},{id:commandblock_minecart,Command:blockdata ~5 ~ ~-1 {auto:1,Command:kill @e[tag=GE,score_stoptimer=0]}},{id:commandblock_minecart,Command:blockdata ~4 ~ ~-1 {auto:1,Command:'execute @e[tag=GE,score_stoptimer_min=1] ~ ~ ~ summon Item ~ ~2.5 ~ {Motion:[0.0,1.0,-0.15],Item:{id:'minecraft:gold_ingot',Count:1},CustomName:'GEI',Passengers:[{id:'Item',Item:{id:'minecraft:emerald',Count:1b}}]}'}},{id:commandblock_minecart,Command:blockdata ~3 ~ ~-1 {auto:1,Command:execute @e[name=Machine,score_Score_min=50,score_Score=50] ~ ~ ~ scoreboard players set @e[tag=GE,c=1] stoptimer 32}},{id:commandblock_minecart,Command:blockdata ~3 ~-1 ~-1 {auto:1,Command:'execute @e[name=Machine,score_Score_min=50,score_Score=50] ~ ~ ~ summon area_effect_cloud ~ ~ ~ {Tags:['GE'],ReapplicationDelay:0,Radius:0f,RadiusPerTick:0f,WaitTime:100}'}},{id:commandblock_minecart,Command:blockdata ~4 ~-1 ~-1 {auto:1,Command:/scoreboard players tag @e[tag=DiaI] add OG {OnGround:1b}}},{id:commandblock_minecart,Command:blockdata ~5 ~-1 ~-1 {auto:1,Command:execute @e[tag=Dia,score_stoptimer_min=1] ~ ~ ~-1 /spreadplayers ~ ~ 1 2 false @e[name=DiaI,tag=!OG]}},{id:commandblock_minecart,Command:blockdata ~6 ~-1 ~-1 {auto:1,Command:execute @e[name=Machine,score_Score_min=60,score_Score=60] ~ ~ ~ fill ~-1 ~ ~ ~1 ~ ~ glass}},{id:commandblock_minecart,Command:blockdata ~7 ~-1 ~-1 {auto:1,Command:kill @e[tag=Dia,score_stoptimer=0]}},{id:commandblock_minecart,Command:blockdata ~8 ~-1 ~-1 {auto:1,Command:/scoreboard players remove @e[score_stoptimer_min=1,tag=!Slots] stoptimer 1}},{id:commandblock_minecart,Command:blockdata ~9 ~-1 ~-1 {auto:1,Command:'execute @e[tag=Dia,score_stoptimer_min=1] ~ ~ ~ summon Item ~ ~2.5 ~ {Motion:[0.0,1.0,-0.15],Item:{id:'minecraft:diamond',Count:1},CustomName:'DiaI'}'}},{id:commandblock_minecart,Command:blockdata ~10 ~-1 ~-1 {auto:1,Command:execute @e[name=Machine,score_Score_min=60,score_Score=60] ~ ~ ~ scoreboard players set @e[tag=Dia,c=1] stoptimer 64}},{id:commandblock_minecart,Command:blockdata ~11 ~-1 ~-1 {auto:1,Command:'execute @e[name=Machine,score_Score_min=60,score_Score=60] ~ ~ ~ summon area_effect_cloud ~ ~ ~ {Tags:['Dia'],ReapplicationDelay:0,Radius:0f,RadiusPerTick:0f,WaitTime:100}'}},{id:commandblock_minecart,Command:blockdata ~12 ~-1 ~-1 {auto:1,Command:kill @e[tag=Reset]}},{id:commandblock_minecart,Command:blockdata ~13 ~-1 ~-1 {auto:1,Command:execute @e[tag=Reset] ~ ~ ~ fill ~-2 ~1 ~ ~2 ~-1 ~ cobblestone_wall 0 replace air}},{id:commandblock_minecart,Command:blockdata ~14 ~-1 ~-1 {auto:1,Command:execute @e[tag=Reset] ~ ~ ~ fill ~-2 ~2 ~ ~2 ~2 ~ stone_slab 3}},{id:commandblock_minecart,Command:blockdata ~15 ~-1 ~-1 {auto:1,Command:execute @e[tag=Reset] ~ ~ ~ fill ~2 ~1 ~1 ~-2 ~-1 ~1 stained_hardened_clay 15 }},{id:commandblock_minecart,Command:blockdata ~16 ~-1 ~-1 {auto:1,Command:execute @e[tag=Reset] ~ ~ ~ fill ~1 ~-1 ~ ~-1 ~-1 ~ stained_hardened_clay}},{id:commandblock_minecart,Command:blockdata ~17 ~-1 ~-1 {auto:1,Command:execute @e[tag=Reset] ~ ~ ~ fill ~-1 ~1 ~ ~1 ~1 ~ stained_hardened_clay}},{id:commandblock_minecart,Command:blockdata ~17 ~-1 ~ {auto:1,Command:execute @e[tag=Reset] ~ ~ ~ /setblock ~-1 ~-1 ~-1 hopper 3}},{id:commandblock_minecart,Command:blockdata ~16 ~-1 ~ {auto:1,Command:execute @e[tag=Reset] ~ ~ ~ fill ~-1 ~ ~ ~1 ~ ~ glass}},{id:commandblock_minecart,Command:blockdata ~15 ~-1 ~ {auto:1,Command:'execute @e[tag=Reset] ~ ~ ~ /summon armor_stand ~-1 ~ ~ {NoGravity:1b,Invisible:1b,Tags:['Test']}'}},{id:commandblock_minecart,Command:blockdata ~14 ~-1 ~ {auto:1,Command:'execute @e[tag=Reset] ~ ~ ~ /summon armor_stand ~1 ~ ~ {NoGravity:1b,Invisible:1b,Tags:['Test']}'}},{id:commandblock_minecart,Command:blockdata ~13 ~-1 ~ {auto:1,Command:'execute @e[tag=Reset] ~ ~ ~ /summon armor_stand ~-1 ~-2.3 ~ {Small:1b,ArmorItems:[{},{},{},{id:'barrier',Count:1b}],NoGravity:1b,Invisible:1b,Tags:['Slot3','Slots']}'}},{id:commandblock_minecart,Command:blockdata ~12 ~-1 ~ {auto:1,Command:'execute @e[tag=Reset] ~ ~ ~ /summon armor_stand ~-1 ~-1.3 ~ {Small:1b,ArmorItems:[{},{},{},{id:'barrier',Count:1b}],NoGravity:1b,Invisible:1b,Tags:['Slot3','Slots']}'}},{id:commandblock_minecart,Command:blockdata ~11 ~-1 ~ {auto:1,Command:'execute @e[tag=Reset] ~ ~ ~ /summon armor_stand ~-1 ~-.3 ~ {Small:1b,ArmorItems:[{},{},{},{id:'barrier',Count:1b}],NoGravity:1b,Invisible:1b,Tags:['Slot3','Slots']}'}},{id:commandblock_minecart,Command:blockdata ~10 ~-1 ~ {auto:1,Command:'execute @e[tag=Reset] ~ ~ ~ /summon armor_stand ~ ~-2.3 ~ {Small:1b,ArmorItems:[{},{},{},{id:'barrier',Count:1b}],NoGravity:1b,Invisible:1b,Tags:['Slot2','Slots']}'}},{id:commandblock_minecart,Command:blockdata ~9 ~-1 ~ {auto:1,Command:'execute @e[tag=Reset] ~ ~ ~ /summon armor_stand ~ ~-.3 ~ {Small:1b,ArmorItems:[{},{},{},{id:'barrier',Count:1b}],NoGravity:1b,Invisible:1b,Tags:['Slot2','Slots']}'}},{id:commandblock_minecart,Command:blockdata ~8 ~-1 ~ {auto:1,Command:'execute @e[tag=Reset] ~ ~ ~ /summon armor_stand ~1 ~-2.3 ~ {Small:1b,ArmorItems:[{},{},{},{id:'barrier',Count:1b}],NoGravity:1b,Invisible:1b,Tags:['Slot1','Slots']}'}},{id:commandblock_minecart,Command:blockdata ~7 ~-1 ~ {auto:1,Command:'execute @e[tag=Reset] ~ ~ ~ /summon armor_stand ~1 ~-1.3 ~ {Small:1b,ArmorItems:[{},{},{},{id:'barrier',Count:1b}],NoGravity:1b,Invisible:1b,Tags:['Slot1','Slots']}'}},{id:commandblock_minecart,Command:blockdata ~6 ~-1 ~ {auto:1,Command:'execute @e[tag=Reset] ~ ~ ~ summon armor_stand ~1 ~-0.3 ~ {Small:1b,ArmorItems:[{},{},{},{id:'barrier',Count:1b}],NoGravity:1b,Invisible:1b,Tags:['Slot1','Slots']}'}},{id:commandblock_minecart,Command:blockdata ~5 ~-1 ~ {auto:1,Command:'execute @e[tag=Reset] ~ ~ ~ /summon armor_stand ~ ~ ~ {NoGravity:1b,Invisible:1b,Tags:['Test']}'}},{id:commandblock_minecart,Command:blockdata ~4 ~-1 ~ {auto:1,Command:'execute @e[tag=Reset] ~ ~ ~ /summon armor_stand ~ ~-1.3 ~ {Small:1b,ArmorItems:[{},{},{},{id:'barrier',Count:1b}],NoGravity:1b,Invisible:1b,Tags:['Slot2','Slots']}'}},{id:commandblock_minecart,Command:blockdata ~3 ~-1 ~ {auto:1,Command:'execute @e[tag=Reset] ~ ~ ~ /summon armor_stand ~ ~ ~ {CustomName:'Machine',NoGravity:1b,Invisible:1b}'}},{id:commandblock_minecart,Command:blockdata ~3 ~-1 ~1 {auto:1,Command:execute @e[tag=Reset] ~ ~ ~ kill @e[type=armor_stand,r=3,tag=!Reset]}},{id:commandblock_minecart,Command:blockdata ~4 ~-1 ~1 {auto:1,Command:execute @e[tag=Win] ~ ~ ~ detect ~-1 ~ ~ lapis_block 0 execute @e[tag=Win] ~ ~ ~ detect ~ ~ ~ lapis_block 0 execute @e[tag=Win] ~ ~ ~ detect ~1 ~ ~ lapis_block 0 scoreboard players set @e[c=1,name=Machine] Score 40}},{id:commandblock_minecart,Command:blockdata ~5 ~-1 ~1 {auto:1,Command:execute @e[tag=Win] ~ ~ ~ detect ~-1 ~ ~ redstone_block 0 execute @e[tag=Win] ~ ~ ~ detect ~ ~ ~ redstone_block 0 execute @e[tag=Win] ~ ~ ~ detect ~1 ~ ~ redstone_block 0 scoreboard players set @e[c=1,name=Machine] Score 40}},{id:commandblock_minecart,Command:blockdata ~6 ~-1 ~1 {auto:1,Command:execute @e[tag=Win] ~ ~ ~ detect ~-1 ~ ~ iron_block 0 execute @e[tag=Win] ~ ~ ~ detect ~ ~ ~ iron_block 0 execute @e[tag=Win] ~ ~ ~ detect ~1 ~ ~ iron_block 0 scoreboard players set @e[c=1,name=Machine] Score 40}},{id:commandblock_minecart,Command:blockdata ~7 ~-1 ~1 {auto:1,Command:execute @e[tag=Win] ~ ~ ~ detect ~-1 ~ ~ emerald_block 0 execute @e[tag=Win] ~ ~ ~ detect ~ ~ ~ emerald_block 0 execute @e[tag=Win] ~ ~ ~ detect ~1 ~ ~ emerald_block 0 scoreboard players set @e[c=1,name=Machine] Score 50}},{id:commandblock_minecart,Command:blockdata ~8 ~-1 ~1 {auto:1,Command:execute @e[tag=Win] ~ ~ ~ detect ~-1 ~ ~ gold_block 0 execute @e[tag=Win] ~ ~ ~ detect ~ ~ ~ gold_block 0 execute @e[tag=Win] ~ ~ ~ detect ~1 ~ ~ gold_block 0 scoreboard players set @e[c=1,name=Machine] Score 50}},{id:commandblock_minecart,Command:blockdata ~9 ~-1 ~1 {auto:1,Command:execute @e[name=Machine] ~ ~ ~ detect ~-1 ~ ~ diamond_block 0 execute @e[name=Machine] ~ ~ ~ detect ~ ~ ~ diamond_block 0 execute @e[name=Machine] ~ ~ ~ detect ~1 ~ ~ diamond_block 0 scoreboard players set @e[c=1,name=Machine] Score 60}},{id:commandblock_minecart,Command:blockdata ~10 ~-1 ~1 {auto:1,Command:/scoreboard players operation @e[c=1,name=Machine] Score /= @e[c=1,name=Machine] konst}},{id:commandblock_minecart,Command:blockdata ~11 ~-1 ~1 {auto:1,Command:execute @e[tag=Test] ~ ~ ~ detect ~ ~ ~ lapis_block 0 scoreboard players add @e[c=1,name=Machine] Score 10}},{id:commandblock_minecart,Command:blockdata ~12 ~-1 ~1 {auto:1,Command:execute @e[tag=Test] ~ ~ ~ detect ~ ~ ~ redstone_block 0 scoreboard players add @e[c=1,name=Machine] Score 10}},{id:commandblock_minecart,Command:blockdata ~13 ~-1 ~1 {auto:1,Command:execute @e[tag=Test] ~ ~ ~ detect ~ ~ ~ iron_block 0 scoreboard players add @e[c=1,name=Machine] Score 10}},{id:commandblock_minecart,Command:blockdata ~14 ~-1 ~1 {auto:1,Command:execute @e[tag=Test] ~ ~ ~ detect ~ ~ ~ emerald_block 0 scoreboard players add @e[c=1,name=Machine] Score 20}},{id:commandblock_minecart,Command:blockdata ~15 ~-1 ~1 {auto:1,Command:execute @e[tag=Test] ~ ~ ~ detect ~ ~ ~ gold_block 0 scoreboard players add @e[c=1,name=Machine] Score 20}},{id:commandblock_minecart,Command:blockdata ~16 ~-1 ~1 {auto:1,Command:execute @e[tag=Test] ~ ~ ~ detect ~ ~ ~ diamond_block 0 scoreboard players add @e[c=1,name=Machine] Score 30}},{id:commandblock_minecart,Command:blockdata ~17 ~-1 ~1 {auto:1,Command:execute @e[tag=Test] ~ ~ ~ scoreboard players set @e[c=1,name=Machine] Score 0}},{id:commandblock_minecart,Command:blockdata ~17 ~-2 ~1 {auto:1,Command:execute @e[tag=Slot3,score_stoptimer=1,score_stoptimer_min=1] ~ ~ ~ scoreboard players tag @e[c=1,name=Machine] add Win}},{id:commandblock_minecart,Command:blockdata ~16 ~-2 ~1 {auto:1,Command:/scoreboard players remove @e[score_stoptimer_min=1] stoptimer 1}},{id:commandblock_minecart,Command:blockdata ~15 ~-2 ~1 {auto:1,Command:execute @e[tag=Slots,score_stoptimer=5,score_stoptimer_min=1] ~ ~ ~ detect ~ ~1 ~ glass -1 execute @e[c=1,r=0,score_random=7,score_random_min=7] ~ ~ ~ setblock ~ ~1 ~ dirt}},{id:commandblock_minecart,Command:blockdata ~14 ~-2 ~1 {auto:1,Command:execute @e[tag=Slots,score_stoptimer=5,score_stoptimer_min=1] ~ ~ ~ detect ~ ~1 ~ glass -1 execute @e[c=1,r=0,score_random=6,score_random_min=6] ~ ~ ~ setblock ~ ~1 ~ lapis_block}},{id:commandblock_minecart,Command:blockdata ~13 ~-2 ~1 {auto:1,Command:execute @e[tag=Slots,score_stoptimer=5,score_stoptimer_min=1] ~ ~ ~ detect ~ ~1 ~ glass -1 execute @e[c=1,r=0,score_random=5,score_random_min=5] ~ ~ ~ setblock ~ ~1 ~ redstone_block}},{id:commandblock_minecart,Command:blockdata ~12 ~-2 ~1 {auto:1,Command:execute @e[tag=Slots,score_stoptimer=5,score_stoptimer_min=1] ~ ~ ~ detect ~ ~1 ~ glass -1 execute @e[c=1,r=0,score_random=4,score_random_min=4] ~ ~ ~ setblock ~ ~1 ~ iron_block}},{id:commandblock_minecart,Command:blockdata ~11 ~-2 ~1 {auto:1,Command:execute @e[tag=Slots,score_stoptimer=5,score_stoptimer_min=1] ~ ~ ~ detect ~ ~1 ~ glass -1 execute @e[c=1,r=0,score_random=3,score_random_min=3] ~ ~ ~ setblock ~ ~1 ~ gold_block}},{id:commandblock_minecart,Command:blockdata ~10 ~-2 ~1 {auto:1,Command:execute @e[tag=Slots,score_stoptimer=5,score_stoptimer_min=1] ~ ~ ~ detect ~ ~1 ~ glass -1 execute @e[c=1,r=0,score_random=2,score_random_min=2] ~ ~ ~ setblock ~ ~1 ~ emerald_block}},{id:commandblock_minecart,Command:blockdata ~9 ~-2 ~1 {auto:1,Command:execute @e[tag=Slots,score_stoptimer=5,score_stoptimer_min=1] ~ ~ ~ detect ~ ~1 ~ glass -1 execute @e[c=1,r=0,score_random=1,score_random_min=1] ~ ~ ~ setblock ~ ~1 ~ diamond_block}},{id:commandblock_minecart,Command:blockdata ~8 ~-2 ~1 {auto:1,Command:execute @e[name=Machine] ~ ~ ~ detect ~ ~-1 ~-1 stone_button 12 setblock ~ ~-1 ~-1 air}},{id:commandblock_minecart,Command:blockdata ~7 ~-2 ~1 {auto:1,Command:execute @e[name=Machine] ~ ~ ~ detect ~ ~-1 ~-1 stone_button 12 scoreboard players set @e[c=3,tag=Slot3] stoptimer 60}},{id:commandblock_minecart,Command:blockdata ~6 ~-2 ~1 {auto:1,Command:execute @e[name=Machine] ~ ~ ~ detect ~ ~-1 ~-1 stone_button 12 scoreboard players set @e[c=3,tag=Slot2] stoptimer 40}},{id:commandblock_minecart,Command:blockdata ~5 ~-2 ~1 {auto:1,Command:execute @e[name=Machine] ~ ~ ~ detect ~ ~-1 ~-1 stone_button 12 scoreboard players set @e[c=3,tag=Slot1] stoptimer 20}},{id:commandblock_minecart,Command:blockdata ~4 ~-2 ~1 {auto:1,Command:/scoreboard players tag @e remove tp}},{id:commandblock_minecart,Command:blockdata ~3 ~-2 ~1 {auto:1,Command:tp @e[tag=tp] ~ ~ ~-1}},{id:commandblock_minecart,Command:blockdata ~3 ~-2 ~ {auto:1,Command:tp @e[tag=tp] ~ ~3 ~}},{id:commandblock_minecart,Command:blockdata ~4 ~-2 ~ {auto:1,Command:tp @e[tag=tp] ~ ~ ~1}},{id:commandblock_minecart,Command:blockdata ~5 ~-2 ~ {auto:1,Command:execute @e[tag=rotate,score_MoveDown=0] ~ ~ ~ detect ~ ~2 ~ glass 0 scoreboard players tag @e[c=1,tag=Slots] add tp}},{id:commandblock_minecart,Command:blockdata ~6 ~-2 ~ {auto:1,Command:execute @e[tag=rotate,score_MoveDown=0] ~ ~ ~ detect ~ ~2 ~ glass 0 scoreboard players set @e[c=1,tag=rotate] random 0}},{id:commandblock_minecart,Command:blockdata ~7 ~-2 ~ {auto:1,Command:/scoreboard players remove @e[score_MoveDown_min=1] MoveDown 1}},{id:commandblock_minecart,Command:blockdata ~8 ~-2 ~ {auto:1,Command:tp @e[score_MoveDown_min=1] ~ ~-0.125 ~}},{id:commandblock_minecart,Command:blockdata ~9 ~-2 ~ {auto:1,Command:execute @e[tag=rotate,score_MoveDown=0] ~ ~ ~ detect ~ ~ ~ glass -1 scoreboard players set @e[c=1,tag=rotate] MoveDown 8}},{id:commandblock_minecart,Command:blockdata ~10 ~-2 ~ {auto:1,Command:execute @e[tag=rotate,score_MoveDown=0] ~ ~ ~ detect ~ ~-1 ~ glass -1 scoreboard players set @e[c=1,tag=rotate] MoveDown 8}},{id:commandblock_minecart,Command:blockdata ~11 ~-2 ~ {auto:1,Command:execute @e[tag=rotate] ~ ~ ~ detect ~ ~1 ~ glass -1 scoreboard players set @e[c=1,tag=rotate] MoveDown 8}},{id:commandblock_minecart,Command:blockdata ~12 ~-2 ~ {auto:1,Command:/scoreboard players set @e[c=1,name=Machine] konst2 10}},{id:commandblock_minecart,Command:blockdata ~13 ~-2 ~ {auto:1,Command:/scoreboard players set @e[c=1,name=Machine] konst 3}},{id:commandblock_minecart,Command:blockdata ~14 ~-2 ~ {auto:1,Command:execute @e[name=Machine] ~ ~ ~ kill @e[type=armor_stand,r=4]}},{id:commandblock_minecart,Command:blockdata ~15 ~-2 ~ {auto:1,Command:execute @e[name=Machine] ~ ~ ~ fill ~2 ~-1 ~1 ~-2 ~2 ~-1 air}},{id:commandblock_minecart,Command:blockdata ~16 ~-2 ~ {auto:1,Command:'execute @e[name=Machine] ~ ~ ~ testforblock ~-1 ~-1 ~-1 hopper 3 {Items:[0:{id:'minecraft:torch',Count:1b}],id:'minecraft:hopper'}'}},{id:commandblock_minecart,Command:blockdata ~17 ~-2 ~ {auto:1,Command:kill @e[tag=Reset1]}},{id:commandblock_minecart,Command:blockdata ~17 ~-2 ~-1 {auto:1,Command:execute @a ~ ~ ~ detect ~ ~-1 ~ chest -1 tp @p ~ ~ ~-1 0 0}},{id:commandblock_minecart,Command:blockdata ~16 ~-2 ~-1 {auto:1,Command:tp @e[tag=Reset] ~ ~ ~0.5 }},{id:commandblock_minecart,Command:blockdata ~15 ~-2 ~-1 {auto:1,Command:'execute @a ~ ~ ~ detect ~ ~-1 ~ chest -1 execute @e[tag=Reset1,c=1] ~ ~ ~ summon armor_stand ~ ~ ~ {Tags:['Reset']}'}},{id:commandblock_minecart,Command:blockdata ~14 ~-2 ~-1 {auto:1,Command:'execute @a ~ ~ ~ detect ~ ~-1 ~ chest -1 summon item_frame ~ ~ ~ {Tags:['Reset1']}'}},{id:commandblock_minecart,Command:blockdata ~13 ~-2 ~-1 {auto:1,Command:'execute @a ~ ~ ~ /testforblock ~ ~-1 ~ chest -1 {Items:[0:{Slot:0b,id:'minecraft:iron_ingot',Count:1b,Damage:0s},1:{Slot:1b,id:'minecraft:gold_ingot',Count:1b,Damage:0s},2:{Slot:7b,id:'minecraft:gold_ingot',Count:1b,Damage:0s},3:{Slot:8b,id:'minecraft:iron_ingot',Count:1b,Damage:0s},4:{Slot:9b,id:'minecraft:iron_ingot',Count:1b,Damage:0s},5:{Slot:10b,id:'minecraft:gold_ingot',Count:1b,Damage:0s},6:{Slot:13b,id:'minecraft:redstone_block',Count:1b,Damage:0s},7:{Slot:16b,id:'minecraft:gold_ingot',Count:1b,Damage:0s},8:{Slot:17b,id:'minecraft:iron_ingot',Count:1b,Damage:0s},9:{Slot:18b,id:'minecraft:iron_ingot',Count:1b,Damage:0s},10:{Slot:19b,id:'minecraft:gold_ingot',Count:1b,Damage:0s},11:{Slot:25b,id:'minecraft:gold_ingot',Count:1b,Damage:0s},12:{Slot:26b,id:'minecraft:iron_ingot',Count:1b,Damage:0s}]}'}},{id:commandblock_minecart,Command:blockdata ~12 ~-2 ~-1 {auto:1,Command:execute @e[name=Machine] ~ ~ ~ setblock ~-1 ~-1 ~-1 air}},{id:commandblock_minecart,Command:blockdata ~11 ~-2 ~-1 {auto:1,Command:execute @e[name=Machine] ~ ~ ~ setblock ~1 ~-1 ~-1 stone_button}},{id:commandblock_minecart,Command:blockdata ~10 ~-2 ~-1 {auto:1,Command:'execute @e[name=Machine] ~ ~ ~ testforblock ~-1 ~-1 ~-1 hopper 3 {Items:[0:{id:'minecraft:gold_nugget',Count:1b}],id:'minecraft:hopper'}'}},{id:commandblock_minecart,Command:blockdata ~9 ~-2 ~-1 {auto:1,Command:execute @e[name=Machine] ~ ~ ~ setblock ~-1 ~-1 ~-1 air}},{id:commandblock_minecart,Command:blockdata ~8 ~-2 ~-1 {auto:1,Command:execute @e[name=Machine] ~ ~ ~ setblock ~1 ~-1 ~-1 stone_button}},{id:commandblock_minecart,Command:blockdata ~7 ~-2 ~-1 {auto:1,Command:'execute @e[name=Machine] ~ ~ ~ testforblock ~-1 ~-1 ~-1 hopper 3 {Items:[0:{id:'minecraft:double_plant',Count:1b,tag:{HideFlags:63,display:{Lore:[0:'Used in Slot Machines'],Name:'Coin'}},Damage:0s}],id:'minecraft:hopper'}'}},{id:commandblock_minecart,Command:blockdata ~6 ~-2 ~-1 {auto:1,Command:execute @e[name=Machine] ~ ~ ~ detect ~1 ~-1 ~-1 stone_button 12 setblock ~1 ~-1 ~-1 air}},{id:commandblock_minecart,Command:blockdata ~5 ~-2 ~-1 {auto:1,Command:execute @e[name=Machine] ~ ~ ~ detect ~1 ~-1 ~-1 stone_button 12 setblock ~ ~-1 ~-1 stone_button 4}},{id:commandblock_minecart,Command:blockdata ~4 ~-2 ~-1 {auto:1,Command:execute @e[name=Machine] ~ ~ ~ detect ~1 ~-1 ~-1 stone_button 12 scoreboard players set @e[c=9,tag=Slots] MoveDown 0}},{id:commandblock_minecart,Command:blockdata ~3 ~-2 ~-1 {auto:1,Command:execute @e[name=Machine] ~ ~ ~ detect ~1 ~-1 ~-1 stone_button 12 scoreboard players tag @e[c=9,tag=Slots] add rotate}},{id:commandblock_minecart,Command:setblock ~ ~ ~1 command_block 0 0 {Command:fill ~ ~-3 ~-1 ~ ~ ~ air}},{id:commandblock_minecart,Command:setblock ~ ~-1 ~1 redstone_block},{id:commandblock_minecart,Command:kill @e[type=commandblock_minecart,r=1]}]}]}]}
INITIAL SLOT MACHNE SETUP INSTRUCTIONS
Before you can setup your machine, you have to get it out of it’s shipping crate. There are many staples holding the crate together. Remove the top using a hammer and a screwdriver or a pry bar. Then remove one side panel the same way. With a side panel and the top gone the machine will come out of the crate.
Now you can begin to set up the machine.
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If a stand is going to be used, it must be capable of holding 250 lbs or more without collapsing.
Open the machine door by moving the sliding lock lever (Right side of machine) all the way up. (Close the door by reversing this process.) (You may have to slightly lift the door up or down in order to lock the lever all the way in the down position) –
You will find that the coin change/service lamp that is normally attached to the top of the machine may have been removed and placed inside the machines coin hopper for shipping purposes. It attaches to the top of the machine with the 2 machine screws that are threaded into the candle. –
You will need to open the door on the machine and remove the top glass in order to gain access to the under side where the candle mounts.
You will find a white colored quick connect plug in the area behind the top glass that the lamp will plug into.
Your jackpot reset key has been placed into the reset switch lock located on the left side of the machine.
You will only use the reset key to reset the machines jackpot alarm when someone gets lucky enough to get a jackpot or when changing games. (Otherwise you will not need to turn this key)
You should notice that we left a coin in the coin comparator which is located in the door of the machine. This coin must remain in place or your machine will not accept coins and you will get a tilt error code or the coin will jam. You will also find the power cord inside the hopper.
Route the power cord thru a small opening in the back/bottom right side and plugs into a standard 110 volt outlet. The power switch is just inside the door opening (Right side) –
There’s also a small white test switch located on the main board. You don’t need to touch that. Initially when the machine is powered on it will initialize testing memory a self test and the reels will spin up. Anytime the door is opened and closed it may or may not do the same reel spin test.
If you ever get a general reel tilt open door turn your rest key that located on the right side above your pull handle then close your door.
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Try to keep the hopper full of coins at all times if you game has a hopper. If you cash the machine out and run out of coins before you run the credit counter down you will get a hopper empty error on the display which is cleared by adding quarters to the hopper and closing the door again.
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The only maintenance you should experience are normal wear things like replacing burned out light bulbs and the occasional coin jam which is corrected by removing the jammed coin(s) in the coin comparator.
Another common problem is the Bill Vallidator cash box is not inserted all the way or is mis-aligned which will cause your Bill Vallidator NOT to function. Be sure it is inserted squarely and pushed all the way in place.
The tilt codes that you will run into are reset and cleared by opening and closing the machine door.
Have fun with your slot machine and if you should have any questions or concerns, please contact us so we can help.
Once again, we thank you for choosing us to make your purchase. –
Should you have any questions regarding the setup of your machine, please give us a call and we will do our best to help you out over the telephone.
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95% of all problems can be resolved over the phone.
The remaining problems could be caused by the machine being banged around while in transit and might require a replacement part be sent to you. This is very rare but it can and does happen. Don’t panic! This is a casino slot machine and is very reliable.
Thank you for your Business!